STAR TREK ·|· NEW EMPIRE ·|· MIRROR UNIVERSE ·|· I.S.S. Arcadia: Specs - Decks & Technical Specification Guide




symbol of the new Empire



Type: Long-range Cruiser/Warship
Expected duration: 100 years
Time between resupply: 2 years
Time between refits: 5 years (standard)

Accommodation
Total standard complement:  300 (fluctuates depending on assassinations / purges)
Officers and Crew:  150
       30 officers (approx.)
       120 enlisted (approx.)
    150 slaves
Passenger limit:  100
Evacuation limit:  1,500
Power plant
One (1) 2000+Cochrane warp core feeding two nacelles;
two impulse modules;
quantum singularity-based compression power stream system linked to main navigational deflector
Dimensions
Overall Length 429 meters
Overall Draft 64.5 meters
Overall Beam 196 meters
Performance
Cruise speed (warp): Warp factor 7
Emergency Warp Velocities:
    Warp 9.75 (for 20 hours)
    Warp 9.9 (for 12 hours)
    Maximum Warp Velocity 9.99 (for 6 hours)
    Quantum Slipstream Drive maximum velocity 81.25 (equivalent warp factor 81,250)
  For an explanation of Quantum Slipstream Drive, click here.
NOTE: Technically it is impossible to travel at Warp 81,250; while in all honesty no one understands the real relationship between subspace and quantum slipstream, we find it sufficient to call QSD a form of transwarp drive.  The calculations behind the factor velocity-equivalent are sound and correct.  Besides, Arturis did it in "Hope and Fear"; Voyager did it again in "Timeless", and who are we to argue with success....
Armament
20 Type-XV phaser emitters
10 Type-X torpedo launchers (2 fore, 2 aft, 3 port, 3 starboard) [variable-supporting = photon, quantum, smart, transphasic, etc.]
Torpedo Complement:  100
Shields
Standard (multi-matrix regenerative/rotating frequency) [This type of shielding incorporates metaphasic advances, allowing the ship to travel within a star's coronasphere, as well as refractive distribution capacity, absorbing and redistributing offensive energies, all on rotating modulations]
Hull-reinforcing ablative armor (self-regenerating, accomplished through specialized free-standing replicative generators located aft of Main Engineering)
Deflector screens (navigational standard) [deflects harmful interstellar material such as meteorites, cosmic radiation, etc.]
Cloaking device (hull conforming)
Transporters
Seven (7) personnel (one aft of main bridge on Deck 3, four in ship's primary section, two in secondary section)
Two (2) cargo
Auxiliary Craft:
    1 › Type-10 Personnel Shuttlecraft
    1 › Type-15 Heavy/Freight Shuttlecraft
    6 › "Sphinx"-class Work Bees
    20 › "Scorpion"-class Attack Fighters
 
DECK LAYOUT
Deck 1
    Sensor Array Supplemental Feeds
Deck 2
    Cargo Transporters 1 & 2
    Cargo Bay 1
    Deflective Structural Reinforcements
Deck 3
    Main Bridge with adjacent transporter room
    Overlord's Ready Room [adjacent to bridge]
    Briefing/Conference Room
    Additional Deflective Structural Reinforcements
Deck 4
    Overlord's Quarters
    Senior Officers' Quarters [ranks Lieutenant & above, except for Engineering]
    Transporter Rooms 1-2
    Cargo Bay 2
    Aft Torpedo Launchers (2)
Deck 5
    Sickbay
    Chief Medical Officer [adjacent to Sickbay]
    Crew Lounge
    Medical Testing / Analysis
    Transporter Rooms 3-4
Deck 6
    Security / Observation
    Brig / Detention Block
    Security Chief's Office
    Mess Hall
    Junior Officers Quarters [ranks Lieutenant junior-grade, Ensign]
    Secondary Computer Core
Deck 7
    Assault Team Barracks, Assault Team Leader's Office, Assault Team staging area, armory, quarters
    Secondary Computer Core
    Crew Quarters [Ensign, NCOs & below]
    Deuterium Storage Cryo-Tanks
    Holodeck 1 (Assault Team priority)
    Lateral turbolift access
Deck 8
    Science Labs
    Holodeck 2
    Slave Quarters / Accommodations
    Atmospheric Reprocessing
    Deuterium Storage Cryo-Tanks
    Warp Reaction Core
Deck 9
    Deflector Control
    Lower Level Torpedo Bay Control
    Shuttlebay Hangar Storage
    Transporter Rooms 5-6
Deck 10
    Upper Engineering Support Area
    Shuttlebay Main Flight Deck
    QSD Systems Support
    Navigational Relays
    Deflective Structural Reinforcements
    Main Computer Core
    Torpedo Storage
    Forward Torpedo Launchers (2)
    Lateral turbolift access
Decks 10-13 Main Deflector Dish
Deck 11
    Main Engineering
    Warp Core
    QSD Control Systems
    Chief Engineer's Cubicle
    Main Computer Core
Deck 12
    Lower Engineering
    Engineering Crew Quarters (all ranks)
    Environmental Control
Deck 13
    Cargo Bay 3
Deck 14
    Crew Facilities
Deck 15
    Gymnasium
    Swimming Pool
    Hydroponics
Deck 16
    Secondary Power Couplings
    Deuterium Storage
    Retractable Landing Struts
Deck 17
    Maintenance and Systems Support
    Retractable Landing Struts
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